The protagonist Ryoji, once an Agent of the Public Security Bureau (PSB), was forced to resign after being falsely accused following the mysterious death of his partner during an investigation of the gang “Scorpion.” Determined to uncover the truth, he dives back into the criminal underworld as a False Badge.
Joining him is his fellow PSB classmate Rinn, a cool-headed and disciplined Agent. In a web tangled with power, betrayal, and desire, she becomes the only one Ryoji can truly rely on.
As their investigation deepens, they uncover not only evidence of crime but a massive network of corruption tying the PSB’s upper ranks with political and economic forces. Meanwhile, Rinn’s younger sister Yaoyin becomes entangled, exhibiting increasingly strange behavior—her presence even surfacing on illegal platforms. Though she denies everything, Ryoji knows her freedom is slipping away.
Adding to the tension, Ryoji’s old friend Kaiza plays a shadowy role. While offering help on the surface, he increasingly meddles in Rinn and Yaoyin’s lives, making it harder for Ryoji to tell friend from foe.
In this convoluted struggle, Ryoji has only one option: move forward. Even if it costs him everything, the truth must be unearthed, and corruption exposed.
Gameplay Features
This title introduces a streamlined turn-based combat system, designed for smooth progression without the need for repetitive grinding. A range of combinable and chainable skills adds strategic variety to battles without bloating playtime.
The game will include roughly 50 H-scene CGs. In addition to the popular chatroom system from the previous entry, we’re adding a Battle Assistance Mechanic—Kaiza may intervene during key fights, offering “help” that’s not always welcome. His interference could cause irreversible effects on certain characters—especially the heroines.
We’re also enhancing the pure love routes within the multi-ending framework. Their H-scenes will receive deeper narrative focus to satisfy players seeking emotional connection.
We aim to release the first playable demo by late September, covering the beginning of the main story and showcasing combat features.
Thank you for your patience and support. I’ll keep working hard to meet your expectations.
Release notes +
v2026.10.31b2
Fixed a bug that prevented shooting during battles.
Added missing Memory scenes for the Pure Love route.
Added automatic unlocking of all Memory scenes when using the Chapter Skip feature.
Fixed a bug where the game would sometimes launch with only 1/4 of the screen displayed.
v2026.10.30b4
Animation Update: Added the missing animations from September's Demo.
Memory Feature: Added a new feature that allows players to revisit previously unlocked content.
v20260930b3
Fixed an issue where the game could freeze if the player entered another battle after being defeated.
Fixed the battle UI displaying incorrectly at certain unusual resolutions.
Fixed an issue where resolution settings were not applied correctly. Selected resolutions should now work properly.
Fixed an issue where leaving the KTV could trigger an old story event.
Fixed an issue where the chat window could go out of bounds, preventing Takiyo's recollection from being accessed.
Fixed an issue where, after returning to the Safehouse from the warehouse, the player could become trapped in the room and unable to leave.
Fixed an issue where two Sekigas could appear during Sekiga's side mission.
Fixed an issue where the basement could not be accessed after completing the Traitor mission.
Fixed an issue that prevented players from reaching the second floor during the Hacker mission.
Fixed an issue that prevented players from opening the second-floor rooms during the Hotel event.
v20260929
The missing animations will be added in a later update.
Story Progress
Takiyo's relationship route officially begins with this update.
At the same time, Rein's story is entering its final acceleration phase, which means both of their storylines will be progressing at the same time from this point onward.
And that creates a very straightforward problem—
The next update will require CGs for both Rein and Takiyo at the same time.
As a result, the number of CGs that need to be completed for the next batch is significantly higher than usual. To avoid rushing the artwork and slowing down the overall story development, there will be no Demo update next month so I can focus on finishing this batch of CGs first.
CG production itself will continue as usual, so Core members will still receive their regular image updates.
The animations that couldn't be completed this time due to the outsourcing issue will also be added next month.
So while there won't be a new Demo next month, development itself will continue as usual.
Known Issue
After making the final build, I noticed that the original melee attack is currently missing.
I've already confirmed the issue, but it doesn't have much impact on the game and won't prevent you from progressing through the main story. Rather than delaying the release further because of this, I've decided to release the current build first so everyone can play it.
This issue will be fixed in a future version.
Bug Fixes & Changes
Fixed an issue where the game could freeze if the player entered another battle after being defeated.
Fixed the battle UI displaying incorrectly at certain unusual resolutions.
Fixed the resolution settings. Selected resolutions should now apply correctly.
v20260828
v20260729b
v260629
This update adds two more days of the main story and officially begins Takiyo's romance route.
I originally planned to finish the Love Route in this update as well, but while testing I found several branching issues. Because of that, the next update will focus on fixing bugs related to the Love Route instead of advancing the story timeline. If everything goes as planned, it will also include a new Love Route CG.
I'm also not very satisfied with the current combat system. Right now, battles mostly consist of both sides trading hits until someone wins, which isn't very engaging. The next update will address the known combat issues and improve the overall battle flow.
One more small addition: Love Route CGs will not appear in the chatroom. (I don't think the protagonist is the type of guy who would upload photos with his girlfriend to an adult forum.) Because of this, I'll be adding a Gallery feature so you can review unlocked CGs without relying on the chatroom.
Known Issues
Chatroom videos may occasionally become unclickable. Opening and closing the pause menu usually fixes the issue.
Mouse movement on the map still feels a bit awkward.
Saving may occasionally fail. Please check whether the save slot has actually updated.
Some combat features required to distinguish the Love Route are still missing, so the Love Route remains temporarily locked.
The animation didn't make it in this time. It'll be added in a future update.
v20260601
N/A
Demo
Initial Release
The translation of Yaoyin's H-scene was partially incomplete.
Audio disappears in some situations.
There is a problem where save data may not load correctly.
Corrections to some translated proper nouns.
After the interdimensional being destroyed the original reality of Blake and his friends, the group is transported to a new world with no memory of what happened. The brutal promise of this being, calling itself Elysius Vorath, is now being fulfilled.
Magical beasts are no longer a myth but a deadly threat. In this new reality, you must not only survive by managing time and gathering resources to upgrade your base, but also watch your back against the ruthless Class B, whose students are willing to do whatever it takes to return to their world.
Play as Blake, taking on the role of strategist and leading the Vanguard squads. Your duty will be to command your troops against magical creatures and rivals from the other class in this tactical Roguelite RPG. Your main objective: clear the path on the Logistics route and protect Danna from the manipulations of Oliver, the true rival to defeat.
Will you be able to maintain control to save her and find a way home, or will the tension make her succumb to the dark pleasures of this mysterious world?
This is the sequel to "Domination Quest - Kuro & the Naughty Monster Girls -"
The story continues where the previous title left off, but the game can be played on its own.
When starting the game, you can view a synopsis of the preceding story.
Characters who became allies during the previous title will be allies at the start of this game.
However, you will not be able to see the H scenes for these characters unless you integrate the two titles
(the demo version cannot be integrated with the previous title).
The version of Domination Quest Vol. 2 that can be played to an extent will be available as
part of the new DLSite Ci-en crowd funding campaign.
Welcome to Night Cherry Blossom City. As a female ninja infiltrating this heavily guarded fortress, you must not only contend with patrols and watchful eyes, but also battle the uncontrollable desire burning within you.
(This game supports game controllers and has been optimised for controller vibration.)
《Shadow Ninja: Night of Milk》 is a 3D action game that seamlessly blends hardcore stealth with the ultimate in embarrassment. Don’t get caught. And whatever you do, don’t climax whilst on a mission. Even a single failure will subject you to endless torment through sexual climaxes. Will you choose to complete the mission safely, or risk exposure for a greater reward? Every choice you make will drag you deeper into the abyss of depravity.
Horror in Hongdae (temporary name)
Hello everybody!
Here is the beginning of my next game. That picture is the storyboard of the animated opening.
Trailer