Release notes +
v0.17.7
I've just released a new version of the game, featuring several fixes and improvements.
I've started working on improving the Waitress and Stripper minigames, and I've also fixed the remaining bugs you've reported. Thank you for your feedback!
Waitress Minigame / Stripper Minigame
You can now quit the minigame at any time by leaving the room through the main entrance.
Your earnings are now determined by your final grade, just like in missions.
Rewards have been increased.
Serving the wrong drink no longer costs you a life. Instead, it reduces the number of points you earn toward your final grade.
v0.17
Mission Rework
Major rework of mission maps with improved layouts and exploration.
Increased enemy presence while keeping enemies avoidable.
Traps now appear from Normal-rank missions and have been made more varied.
Added new interactive mini-events to some missions to improve replayability.
New Mission System
Missions are now unlocked after entering them once.
If you abandon a story mode mission, you can return to it by speaking to the NPC for repeatable missions.
Added multiple game modes, each with different objectives and rewards : Spy, Commando and Exhibitionist
Rewards are now based on both your chosen game mode and mission rank.
Mission Ranking
Missions now receive a rank at the end of completion:
S Rank — Highest
A Rank
B Rank
R Rank — Lowest
Your rank affects the amount of Money and EXP earned.
Mission Tracker
Added a new mission tracker in the top-right corner of the screen.
Track your current progress during missions, including:
⚔Enemies defeated
Chests collected
Traps triggered
Spa Mission — Final Part
Added the final part of the Spa mission story.
Added a new bikini-style outfit as a mission reward.
This mission now uses the quest tracking system, like other missions.
CG Gallery
Added a CG Gallery (PC in Luna's room).
Watch previously unlocked CG scenes at any time.
The CG Gallery becomes available after upgrading Luna’s Room to Level 2.
Visual Reworks
Reworked several mission objects to better match the game's sci-fi/futuristic aesthetic.
Updated the designs of:
Chests
Levers
Pressure plates
Outfit Reworks
Reworked the Tentacle Bondage Outfit with its final design.
Redesigned the armbinder from the Leather Outfit.
( I'm going to keep the old design of the tentacle bondage outfit for a future mission. )
v0.16.1
New System: Locked Outfits.
Dice Roll System Improvements.
Fixed an issue related to the passive skill removal system.
Fixed an issue related to the Ratkin Chief's Hypnoglass skill.
Fixed an issue related to the Hand Tied skill.
v0.15.4
New Sluggys Quest!
A brand-new Sluggys quest has been added, along with a new unlockable outfit.
This quest becomes available after completing the mission where you rescue Dr. Nibbles' friend.
To start it, simply finish the previous quests and talk to the Sluggys wandering through the West District sewers.
Completing the quest rewards you with a brand-new belly dancer-inspired outfit.
If you ever lose the outfit, don't worry, you can simply replay the quest to obtain another one.
Combat Mechanic Rework!
Attacks that attempt to remove Luna's clothing have been completely reworked.
From now on, Luna has a chance to dodge these attacks.
Here's how it works:
Whenever one of these attacks is used, the game rolls two dice: one for Luna and one for her opponent.
Luna's roll is based on a random value modified by:
her Resistance stat (bonus);
her Horny stat (penalty).
The enemy's roll is also based on a random value, plus a bonus determined by its level.
The two results are then compared to determine whether Luna successfully dodges the attack.
The goal of this system is to better reflect Luna's gradual corruption throughout the game. Early on, she can avoid these attacks quite easily. However, as her Horny stat increases, dodging them becomes progressively more difficult.
The same mechanic now applies to attacks that attempt to equip Luna with bondage gear.
This rework also lays the groundwork for an upcoming feature.
Escape System Rework!
A brand-new escape system has been introduced.
Every bondage item now has its own durability value. Each escape attempt reduces that durability, and once it reaches zero, the item is removed.
You'll have two options:
Pick the Lock : consumes Energy to gain a lockpicking bonus.
Struggle : costs no Energy but provides no bonus.
Outside of battle, the escape process now loops automatically, eliminating unnecessary menu transitions.
New Options
Two new settings have been added to the Options menu:
Show or hide dice roll.
Show or hide dice roll result messages.
New Skills and Animations!
The Sluggys and the Ratkin Chief have received brand-new animations and skills.
Tentacle monsters have also gained several new abilities : Glue and Hypno Glue.
Glue increase Horny
Hypno Glue increase Hypno
v0.14.1
Reworked Horny gain system
Little change for Hypno gain system
Part 2 of the Spa quest
New quest in the Sluggy Caves
v0.13.4
New Passive Skills
New Sex Shop
New Events and Dialogue Variations
Equipment Display Rework (just the code)
New Mission: Spa & Bikini
New Mission: The Sluggys
Somes others changes
v0.12
Main Quest continuation
New Feature: Phantasm Passive Collection
New H-Scene
New side-mission
Slight improvements have been made to the Latex outfit skills
A new H-skill has been added for the Piggys
New music tracks have been added to the laboratories and the strip club
v0.11.3
Main Story Continuation
New Mini-Game
Video system fix
Waitress mini-game balancing
v0.10.4
New Difficulty Level for the Capture Mini-Game
Horny System Rework
New Feature: Piercings
Tutorial Improvements
v0.9.2
New H-scene System in Missions
Waitress Mini-game Update
New City Area + Crafting
Voice lines are now available for the Milk Dungeon H-scene
A new Bondage outfit is available in the laboratory
v0.8.3
New chapter in the main story
Wardrobe update
Fixes to the “Flirt” and “Taunt” skills
Ratkin bimbo now includes full voice acting
v0.7.6
2 new animations: Cum and Nipple Vibro
The Harekin Maid artwork has been reduced in size, to match with other artwork.
2 new unlockable skills: Taunt and Flirt
A small combat UI rework
Updated display for Trash Talk messages, in preparation for future voice lines
And, of course, a few bug fixes
v0.6.5
Virtual Dungeon
Achievement System
All Game Over scenes are now fully voiced!
Some attacks now feature sexy 2D animations.
Several dialogues have been reworked for smoother flow.
New carrot-based consumables are now available at the cafeteria NPC.
v0.5.10
Story Update
Game Over Scenes
New Music
Balancing
v.0.4.7
A new outfit for Luna: Bunny Girl.
2 new missions.
1 new mission area.
3 new buildings in town.
A rework of the waitress mini-game.
Some balancing and bug fixes.
More rewards at the end of repeatable missions.
Improved statistics page ( in the menu ).
A new feature in combat: You can read Luna's thoughts.
v0.3.11
Chapter 3 of the main story.
New Wardrobe
Voice for Luna
Display of details of Luna's special states in combat (click on the "?" in the top right corner).
Mini-game to open special doors during missions.
New menu for selecting repeatable missions.
2 new missions and the "normal" difficulty mode.
v0.2.3
A new mission
1 new dungeon
1 new outfit
1 new bondage costume
1 mini game (waitress)
v0.1.14
Initial F95 release